-
Nubia Z11 miniS
-
Nubia Z11 mini
-
Z11 Max
Geekbench 5 single core
(The bigger the better)
-
Z11 Max
N/A
-
Nubia Z11 mini
N/A
-
Nubia Z11 miniS
N/A
Geekbench 5 multi-core
(The bigger the better)
-
Z11 Max
N/A
-
Nubia Z11 mini
N/A
-
Nubia Z11 miniS
N/A
Geekbench 4 single core
(The bigger the better)
-
Nubia Z11 miniS
eight hundred and thirteen
-
Z11 Max
N/A
-
Nubia Z11 mini
N/A
Geekbench 4 multi-core
(The bigger the better)
-
Nubia Z11 miniS
four thousand and eight
-
Z11 Max
N/A
-
Nubia Z11 mini
N/A
RAR single thread
(Unit: KB/s, The bigger the better)
-
Z11 Max
four hundred and thirty-three
-
Nubia Z11 miniS
two hundred and eighty-nine
-
Nubia Z11 mini
N/A
RAR multithreading
(Unit: KB/s, The bigger the better)
-
Nubia Z11 miniS
one thousand eight hundred and forty-two
-
Z11 Max
one thousand four hundred and seventy-five
-
Nubia Z11 mini
one thousand and thirty
GFXBench Aztec Ruins(OpenGL)
(The bigger the better)
-
Z11 Max
N/A
-
Nubia Z11 mini
N/A
-
Nubia Z11 miniS
N/A
GFXBench Aztec Ruins(Vulkan/Metal)
(The bigger the better)
-
Z11 Max
N/A
-
Nubia Z11 mini
N/A
-
Nubia Z11 miniS
N/A
GFXBench Car Chase
(The bigger the better)
-
Z11 Max
N/A
-
Nubia Z11 mini
N/A
-
Nubia Z11 miniS
N/A
GFXBench Manhattan ES3.1.1
(The bigger the better)
-
Z11 Max
N/A
-
Nubia Z11 mini
N/A
-
Nubia Z11 miniS
N/A
GFXBench Manhattan ES3.1
(In FPS, OpenGL ES 3.1 is used for Android and Metal is used for iOS. The larger the better)
-
Z11 Max
ten
-
Nubia Z11 miniS
six point two zero zero
-
Nubia Z11 mini
N/A
GFXBench Manhattan
(In FPS, the larger the better)
-
Z11 Max
fifteen
-
Nubia Z11 miniS
nine point nine zero zero
-
Nubia Z11 mini
six point four zero zero
GFXBench Tyrannosaurus Rex
(In FPS, the larger the better)
-
Z11 Max
thirty-five
-
Nubia Z11 miniS
twenty-three
-
Nubia Z11 mini
sixteen
GPX drive overhead 2 off screen rendering
(The bigger the better)
-
Z11 Max
N/A
-
Nubia Z11 mini
N/A
-
Nubia Z11 miniS
N/A
3DMark Sling Shot test 1
(1440p, OpenGL ES 3.1 for Android and Metal for iOS. The larger the FPS, the better.)
-
Z11 Max
six
-
Nubia Z11 mini
three point eight zero zero
-
Nubia Z11 miniS
two point eight zero zero
3DMark Sling Shot test 2
(1440p, OpenGL ES 3.1 for Android and Metal for iOS. The larger the FPS, the better.)
-
Z11 Max
two point four zero zero
-
Nubia Z11 mini
two
-
Nubia Z11 miniS
one point two zero zero
3DMark Wild Life
(The bigger the better)
-
Z11 Max
N/A
-
Nubia Z11 mini
N/A
-
Nubia Z11 miniS
N/A
AndroBench read continuously
(Unit: MB/s, the larger the better)
-
Nubia Z11 miniS
two hundred and eighty-one point eight two zero
-
Nubia Z11 mini
two hundred and fifty-nine point seven six zero
-
Z11 Max
two hundred and twenty point nine zero zero
AndroBench writes continuously
(Unit: MB/s, the larger the better)
-
Nubia Z11 miniS
one hundred and thirty-three point five one zero
-
Nubia Z11 mini
one hundred and thirty-one point four seven zero
-
Z11 Max
one hundred and twenty-six point one eight zero
AndroBench random reading
(Unit: MB/s, the larger the better)
-
Nubia Z11 miniS
thirty-nine point six seven zero
-
Z11 Max
nineteen point seven three zero
-
Nubia Z11 mini
sixteen point four zero zero
AndroBench Random Write
(Unit: MB/s, the larger the better)
-
Nubia Z11 miniS
fourteen point seven nine zero
-
Z11 Max
nine point six eight zero
-
Nubia Z11 mini
five point two two zero