Recently, the famous parkour game Temple Run finally launched its second generation. As always, this game is also cross platform, with iOS debut, followed by the Android version. There is an adjustable image quality in the menu of Android version. This test uses some representative mobile phones and tablets to test the image quality of Temple Escape 2.
IOS platform
The first is the comparison of iOS image quality. The iPhone 4 iPhone 4S、iPhone 5、iPad 4。
iPhone 4&iPhone 4S
The comparison between the two brothers is very interesting. The resolution of the two brothers is the same, but the hardware configuration is quite different. The iPhone 4 is a single core A4, equipped with SGX535, and the iPhone 4S is a dual core A5, equipped with SGX543MP2 (click to open the large picture) ▼
Zoom in to see the details. The texture of the iPhone 4 is much blurry, and the characters are not so delicate ▼
iPhone 5
From the perspective of image quality, the iPhone 5 is not very different from the iPhone 4S, only the difference in screen proportion ▼
iPad4
Because of the super high resolution, the effect of the iPad 4 will certainly be more shocking than that of the mobile phone ▼
Android platform
The Android platform supports the adjustment of image quality, which can be divided into high, middle and low. Let's first look at the differences between the three image qualities. The test of Android platform adds FPS Meter software to monitor the frame number (requires root).
Even the Mali-T604, better than the Nexus 10, cannot maintain high image quality in full frame operation at an ultra-high resolution of 2560 * 1600 (click to open the large image, Average frames: 52 )▼
Medium picture quality (click to open large picture) ▼
Low image quality
Under low image quality, Nexus 10 can ensure full frame operation (click to open the large image, Average frames: 58 )▼
The details are compared. The texture of the road surface is better in the medium image quality than in the low image quality. The most obvious improvement in the high image quality is that the figure has light and shadow, and the figure also has a certain reflective effect ▼
After testing the ultra-high resolution Nexus 10, of course, we should also test the mainstream 720P mobile phones.
Galaxy Note II(Mali-400MP4)
The frame number performs well under high image quality, basically reaching the full frame level( Average frames: 58 )▼
Nexus 4(Adreno 320)
It is also a perfect performance, and it basically remains at 60 frames during operation( Average frames: 59 )▼
One X+(Geforce ULP)
The average frame number is less than 50. For Parkour games, this frame number has affected the operation of the game to a certain extent( Average frames: 49 )▼
Bovo F16 (SGX540)
Judging from the performance here, the SGX540 is old and honest, and can't cope with small games with high image quality( Average frames: 27 )▼
From the above test, Temple Escape 2 can be described as a lightweight GPU killer. It may be surprising that some mainstream mobile phones are pulled down under the high special effects. Some users will question that their mobile phones are also very smooth when playing large games. How can they get stuck in small games? In fact, many mobile phones are not in the state of high special effects when running large games, so it is not surprising that they show "divine fluency". After all, there are still a few games like Temple Escape 2 that can give players customized image quality, and our impression of Android's "excess performance" should also be changed. For the GPU computing level of current products, many are not enough.
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