The year 2013 has come. Android has finally won a partial lead in the arms race against iOS, taking the lead Quad core as well as 1080P Two strategic areas, whether domestic ZTE OPPO ? HTC Or foreign LG SONY, Every brand is ready to launch. We can almost foresee that this year, the Android flagship will give full play to these two monster indicators 1080P How and where should Android go? This is a question worth pondering.
It is not meaningful to continue heap hardware:
Since the launch of the iPhone 4, PPI has almost become a commercial term and has become the tireless pursuit of major Android manufacturers. Now Android has begun to make efforts 1080P The PPI value of the screen has reached an unprecedented new height, but it is also known that once the PPI exceeds 300, the difference that the human eye can perceive will become smaller and smaller, and the excessively exaggerated resolution will also increase the computing load on the hardware, especially when playing large 3D games, so the mobile phone screen will reach 1080P It is not meaningful to continue the endless pursuit.
Quad core processors are common in the Android camp. Qualcomm, Samsung, Nvidia and domestic Huawei all have their own mature SOC. In the 720P era, we have indeed seen the charm of quad core processors. Faster computing speed, stronger decoding capability and better GPU integration make us almost have no "background process" when using these flagship phones However, as the hardware configuration continues to improve, short battery life has become a common problem of Android phones. Although many upstream chip manufacturers will also introduce some solutions such as "dynamic frequency modulation" to solve this problem, it will ultimately solve the symptoms without addressing the root cause, and become a synonym for Android battery life day by day, Therefore, Android after four cores should pay more attention to solving the problems of heating and power consumption based on the existing performance, rather than blindly pursuing performance indicators.
Fragmentation needs to be solved urgently:
As a developer, when faced with the increasing variety of Android versions, it has been a headache. However, Android fragmentation is not only reflected in the system, but also in the resolution of mobile phones. Some time ago, a programmer risked being deducted by the product manager in order to adapt his own APP QVGA It can also adapt 720P , there is really no way to add an up and down rolling brace to barely fit, and now another 1080P Don't he have to add a left and right brace? Of course, this is just a joke, but in real life, our programmers did have a hard time developing Android applications.
In fact, fragmentation has always been one of the reasons why the quality of Android applications is generally lower than that of iOS, because you always spend a lot of time and energy on developing applications on Android devices to solve the problem of system version and resolution adaptation, and human energy is like a bottle of water, so you will be dissatisfied if you share more cups, This is also the reason why iOS version is generally better than Android version for the same application. So when Android is strong enough in hardware, it should think more about how to solve the problem of fragmentation for developers.
The second step of Android is to optimize:
If android and iOS are compared to two swimmers, even if android can win over iOS, it will rely on more breathing, more arm strokes, and more kicking to gain a leading edge, while iOS can not be dumped too far by android because of these effective and precise rhythmic technical movements, so android is now a muscular but mediocre swimmer, IOS is a swimmer with poor physical fitness but excellent skills. Because of this, Android should consider and solve its own technical problems more than just muscle training when its physical fitness is obviously good.