Three or four years ago, VR was popular in the digital circle of science and technology for a while. All major manufacturers and start-up brands have set foot in this field, which once seemed to be the next hot spot after smart phones. However, due to the relatively immature technology and experience, the VR field has always been tepid, and the enthusiasm of the market has gradually faded.
However, in the past two years, due to the demand for home entertainment generated by the global epidemic, people's ultimate pursuit of immersive entertainment experience, and the progress of related hardware technology, VR products have been revitalized again. This year, the well-known domestic VR manufacturer iQiyi Intelligent also launched a new adventure 3 VR all-in-one machine after a year.
We have recently experienced this product, and we look forward to learning about the development level of VR all-in-one machine through Adventure 3.
configuration parameter
Let's take a look at the main configuration parameters of Adventure 3:
Screen: 2.89 "90Hz Fast LCD dual screen, binocular resolution 4320 × 2160
Pupil distance: 58-72mm stepless adjustment (supporting 54-76mm adaptation range)
Field angle: 115°
Lens: fresnel
SoC: Qualcomm Snapdragon XR2
WiFi: WiFi 6
Memory: 8GB
Storage: 128GB
Battery capacity: 5500mAh
Charging interface: Type-C
Speakers/headphones: Integrated speaker, 3.5mm headphone hole
Weight: 595g (including strap and battery)
This is basically the flagship configuration in the current VR all-in-one machine field. Compared with the 4500mAh of the Adventure 2 Pro, the battery is also further improved. More about the Snapdragon XR2. The process, CPU and GPU specifications of this SoC are exactly the same as the Snapdragon 865 released at the same time, which can be understood as the VR version of the Snapdragon 865.
appearance
Adventure 3 is mainly composed of black, white and gray, which is mainly divided into head display and headband.
There are four cameras in front of the head display to realize the spatial positioning of the head and the perception of the environment, which also highlights the sense of technology of the product itself.
The upper part is the power button, the charging interface is on the left, the headphone interface is on the right, and the lower part is equipped with the volume button and the pupillary distance adjustment knob.
The headband can be rotated upward to adjust the angle, and a knob is set at the back to adjust the extension distance of the headband to control the tightness.
Adventure 3 is equipped with two control handles. The top of the handle is a hollow ring with built-in sensors. The layout of the grip buttons is similar to that of the game handle. The front of the grip is the most commonly used trigger key - used for various click operations, and the side is the grip key. In addition, the left grip is equipped with a rocker, X key, Y key, and menu key. The right grip is equipped with a rocker, A key, B key, and home key.
Wearing experience
In terms of wearing, thanks to the convenient adjustment of the rotation angle and tightness of the headband, and the high permeability bubble cotton+skin friendly wrapping material used in the upper cover and the back head rest, most users should be able to wear the Adventure 3 head display in a relatively comfortable position after adjustment.
After all, the weight is here, but thanks to the relative balance brought by the rear battery design, users will not feel very tired.
Some nearsighted users may be more concerned about whether they can watch normally. First, the width of the headband and the distance from the back of the head to the eye mask fully support direct viewing with glasses; Secondly, Adventure 3 has the function of 58-72mm stepless adjustment of pupil distance. After the pupil distance is adjusted to suit your own, you can clearly see the content displayed in the head display with glasses. It also supports the installation of refractive lens accessories. Compared with some competitors that do not have pupillary distance regulation or only support three-stage regulation, the stepless regulation scheme of Adventure 3 undoubtedly applies to a wider range of people.
As for vertigo, it actually depends on everyone's physique. The author used to have a physique that is easy to get dizzy with VR, but after starting adventure 3, no matter watching movies or feeling games, there will not be a very uncomfortable vertigo. Of course, it is important to remind everyone to play VR to control the wearing time
Film and television experience
The film and television function is a very important function of VR. After all, VR can give users a film watching experience at the screen level in the cinema with the help of the simulation of the field of view, which is not available in mobile phones, computers, even television and projectors. As a VR all-in-one machine produced by iQIYI, the experience of Adventure 3 in film and television is undoubtedly very promising.
Officially, Adventure 3 can achieve a viewing effect equivalent to a 2000 inch giant screen at most, which properly meets the IMAX level requirements. Of course, if you think the picture is too big and shocking, you can also adjust the size and proportion of the picture in the playback options; If only the picture size is not enough, the 4K resolution of Adventure 3 and good color tuning are the guarantee that the movie viewers will not play. With the virtual background environment created by APP, there is a sense of immersion in the cinema visually.
Of course, the audio effect provided by the built-in speaker is hard to compare with that of the cinema. The stereo sound is good. It is recommended to plug in a pair of headphones for better effect.
(VR panoramic video effect)
One of the advantages of VR viewing is that it takes 2D, 3D and panoramic videos. No matter you want to watch the most ordinary TV series, the classic 3D movie Avatar or various immersive VR documentaries, you can use this VR head display.
In terms of resources, at present, the film and television resources of Adventure 3 are mainly concentrated in its own "Online Cinema" (IQUT Future Cinema) application, and the content is updated synchronously with the iQIYI main station. Compared with the ordinary iQIYI APP, it highlights 3D movies and VR panoramic video content, but IQUT members need to purchase them separately, which is not interconnected with ordinary iQIYI members.
(dithering)
(Live broadcast of fighting fish)
If you want to watch short videos or live broadcast content, the current Adventure 3 app store also supports downloading and installing dithering, fast hand, and fighting apps. Imagine the IMAX size level vertical screen short videos, and the experience is quite strange.
Game experience
From the content of the announcement of Adventure 3, games are their focus, and 30 VR games (with a total value of more than 1700 yuan) are free for new users of Adventure 3, which seems very attractive.
These 30 games basically cover most categories, including Music Moves the Future, Music Plan, Rhythm Cute Sound, Dance Duel, Tianjing: Kingdom Rivalry, Boxing Legend Manny, Professional Table Tennis, and Pop up Racket: NX》、 "All in One Movement", action shooting "Zombie Land: No Misses", "Arizona Sunshine", "mercenaries: intelligent crisis", "future war police" and so on.
Due to the limited experience time, it is impossible to tell each game separately. As a table tennis enthusiast, the author played Professional Table Tennis here. In fact, compared with action shooting games, this game tests the equipment's ability to capture small movements - such as the changes of topspin and backspin balls, the strength of pulling the ball, the height of throwing the ball, and so on.
However, the performance of Adventure 3 is really good in the actual experience. There is almost no delay in the capture of players' actions. Each stroke handle will give corresponding vibration feedback, and the subtle changes in the ball path, rotation and strength can also be well presented, which should benefit from the ability of its head player to track 6DoF; Although it certainly cannot reach the playing experience of the real world, relatively simple entertainment has been highly available.
Of course, in addition to the VR games built in the app store, Adventure 3 also supports PC streaming Steam VR.
system
Adventure 3 is equipped with Adventure OS 5.0 based on Android 10. The whole interface can be said to be very simple: app store, online cinema, resource library (including photo album, browser, file management and all installed applications) and settings. Then on the right are time, power (including head display host and handle) and control center, If you are used to the mobile tablet system with distinct primary and secondary levels and relatively complex content, you may have to adapt after you get started.
In terms of functions, in addition to the PC streaming mentioned above, it also supports projection to TV, computer and other devices, supports recording with a maximum resolution of 1080P, and supports eye protection mode in terms of display.
If there is any deficiency in the current system, it is that the number of non game applications in the store is still slightly thin, and it does not support the installation of third-party apps on the side, which indeed constitutes an obstacle to expanding the playability of the device to a certain extent.
summary
From the experience, I think Adventure 3 has achieved the level of the first echelon in the domestic VR all-in-one machine field in terms of picture effect and motion tracking fineness, and has also taken care of the wearing comfort of most users as far as possible. However, there is still room to tap potential in the application ecology and first party game resources.
Adventure 3 is more suitable for users who want to try VR games or have an immersive movie watching demand. It is quite attractive to buy such a portable cinema+somatosensory game machine (the one that gives away games) at a price of 3399 yuan.
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