"It's amazing. I just got off the lunar rover, and I still can't adapt to reality." "It's hard to describe this feeling. I'm excited that a Chinese company can bring me such a shocking feeling." "I haven't really thought about what changes VR can bring, but it's really powerful."
On the afternoon of November 19, 2016, at the 71st China Education Equipment Exhibition, which was full of educational elites, these nearly 100 educational professionals who had just participated in a "conference on the moon" first talked about not their majors, but expressed their direct shock feelings. The press conference, which lasted just over ten minutes, obviously made them not "back to the earth" after taking off VR glasses. Beijing Weishiku Technology Co., Ltd., a professional technology enterprise that focuses on and deepens VR education, is the world's first "conference on the moon". The micro vision cool VR classroom developed by them has been successively opened in several schools across the country and won widespread praise. This press conference is the micro vision cool technology that has always been low-key and sunk in the forefront of VR education. It is the first time to appear in the China Education Equipment Exhibition, and it will focus its achievements in VR education to the industry.
How did the product launch "land on the moon"?
According to the reporter, since 1980, China Education Equipment Exhibition has been held twice a year. This year, as the 71st, it has attracted enterprises from more than 50 countries and regions around the world. Leaders in charge of the education system, education experts, and elites of education equipment enterprises have gathered here. However, the "conference on the moon" of Micro View is the first in 36 years, not only the first in China, It should also be a global initiative.
As the protagonist of the conference, Yang Wei, CEO of Micro Vision Cool Technology, said in an interview after the conference that the reason why such a new moon conference could be successfully held was certainly not as simple as wearing VR glasses. Its realization was supported by strong scientific and technological capabilities. "Our self-developed core system 'IES Immersive Education Software System' is the key." Yang Wei said, "Through this platform, the audience attending the conference can sit on the rover, enter the scene of the moon conference with the keynote speaker, and hear my explanation."
The "IES Immersive Education Software System" mentioned by Yang Wei is the patented technology of Micro Cool Technology. This education software system platform is also the core and key of the company's flagship product "VR that can really teach" - Micro Cool VR classroom. The reporter learned from the interview that "IES Immersive Education Software System" is a combination of three software systems: IEM Immersive Education Management Platform, IEL Immersive Education Courseware and IEC Immersive Education Cloud. It can be understood that just like the Android system, ios system of mobile phones, and Windows system of computers, mobile phones and computers cannot run without them. The IES immersive education system is equivalent to the above systems in the field of VR education. Only through it can the VR classroom really operate between teachers and students. Therefore, there was the press conference of November 19, a cutting-edge science and technology event between the earth and space.
Pearson, Huawei and other "big name" companies have joined hands to look down on cool, and they like "VR that can really teach"
As a research and development enterprise focusing on VR education, Micro Vision Coo finally committed itself to the field of education through exploration. After having a strong VR product team, the entrepreneurial team led by Yang Wei learned from the contact with the education sector leaders, school teachers, experts and scholars that the current problems of education mainly focus on the traditional classroom teachers' large amount of lesson preparation, difficult assessment, students' low interest, lack of concentration, education fairness and innovation is difficult to achieve, and new teaching aids such as ordinary videos 3D videos are seriously disconnected from teachers' teaching, and human-computer interaction is impossible. These problems hinder the development of quality education and affect the process of educational reform.
"Children are the future, and education is the key. After fully demonstrating the feasibility of combining VR with basic education and vocational education in many aspects, we finally determined to focus on VR education." Yang Wei said, "At present, VR education is still in the embryonic stage in China, and many of them are still at the level of 3D video and VR software. However, we have devoted ourselves to research and development for a long time before we have this set of VR that can really teach."
Then, compared with some VR education software products called "pseudo VR classroom" by the industry, why is the micro vision cool VR classroom really a VR that can teach? It is said that it is also because of the various functions of the IES system. In this regard, the person in charge of the technology of MicroSky explained: "The teaching command function of the IES system allows the teacher to command the VR classroom with a PAD and a finger. In the uninterrupted VR teaching environment, the pause and recovery of the scene, the independent and decentralized learning of students and the centralized teaching of teachers, and the switch from one situation to another can be completed with one key; The teaching monitoring function of the IES system can help teachers achieve 100% student attention control. Not only is every second of attention information of each student recorded throughout the class, but also teachers can select any student for real-time monitoring to observe whether he is distracted; The human-computer interaction function of IES system enables students to learn independently and accept teacher management; The big data transmission function of the IES system enables all data to be transmitted and stored quickly and synchronously, providing analysis basis for teachers' targeted teaching. It also enables the teacher to print out the learning situation of each student after class. The above features make our VR classroom popular. "
It is the professional VR education route and the technical ability of "VR that can really teach" of MicroSky that have not only attracted more than 10 million PRE-A investments from well-known investment companies led by Huarong Tianze, but also made it a partner of Pearson Education Group, a world leading international education group, Huawei and other companies. All these have increased the heavyweight chips for MicroSky to continue to deepen VR education and contribute to China's education.
Micro vision cool VR classes have been launched in many cities nationwide
It is reported that since the launch of "1 Project" of VR class on Teacher's Day on September 10 this year, Microvision Cool VR class has successively cooperated with more than 30 schools in Beijing, such as Beijing Peixin Primary School, Zhongguancun No. 2 Primary School, Gymnasium Road Primary School, and dozens of schools in other parts of the country, such as Hebei Shijiazhuang Dongma Road Primary School, Hebei Rail Transit Vocational College, and so on. Among them, Beijing Peixin Primary School has become the first "basic education VR teaching demonstration school" in China.
The "Micro vision Cool VR Classroom", which is composed of a master control terminal for a teacher's pad, multiple sets of VR glasses for students and the IES teaching system, has indeed brought qualitative changes to education and teaching, and has been loved by teachers and students, as well as highly valued and recognized by relevant education authorities. The 13th Five Year Plan of the Ministry of Education clearly states that VR education is an important part of "developing future schools and smart classroom reform". As a member unit of China Education Equipment Industry Association, the VR classroom of Micro Vision Technology has become a key VR teaching project recommended by education bureaus all over the country.
The reporter also learned that while the primary and secondary schools throughout the country are vigorously promoting VR classes, Micro Vision Technology will create a set of VR teaching models for Pearson in cooperation with Pearson Education Group and apply them to remote VR teaching. Next, on the basis of continuing to maintain the leading position of VR education in primary and secondary schools, Weishiku Technology will open the VR vocational education market segment to meet the overall demand of each market segment for VR education.
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