As mobile devices equipped with the Mali700 series GPUs are on sale, ARM feels that it is time to release next year's GPUs. As the successor of the 700 series, the Mali800 series GPUs released this time cover all products from the low-end to the high-end, and will be shipped in 2015.
The infrastructure of the Mali800 series GPU is the same as that of the Mali700 series. The Midgard architecture is still used. The architecture supports OpenGL ES3.1 and Direct3D 11.1 at most. Therefore, it is unnecessary for ARM to use a new architecture.
Although the architecture remains unchanged, ARM has further improved the energy efficiency ratio on the Mali800 series, and added some functions that are not available in the Mali700 series GPUs at present. The multi-core processing capability also enables the Mali800 series to cover all applications from the entry-level market to the high-end market.
Mali-T860:
The most high-end GPU model this time is Mali T860. From the model perspective, 860 is a new generation of 760. The 860 supports up to 16 cores, each of which is equipped with a texture processing unit. Multi core support also means that the 860's output capacity varies from 10MADs and 1 texture unit to 320MADs and 16 texture units. Only the number of cores needs to be changed to adapt to smart phones or tablets.
From a functional perspective, the T860 is the only 800 series that supports Direct3D 11.1 in this release. In addition, the Mali800 series GPU natively supports 10bit video output, as well as HEVC decoding capability.
In addition, the energy efficiency ratio of the Mali T860 is 45% higher than that of the Mali T628. That is to say, after the final login of the mobile phone, the Mali T860 is more efficient than the Mali T628 and has more performance to extract.
The T800 series will also be equipped with the AFBC (ARM FRAME BUFFER COMPRESSION) technology on the T760, which can save the bandwidth used for display. ARM also regards this technology as one of the biggest highlights of the 800 series GPU.
The last improvement of the T800 series over the T628 is the manufacturing process. The use of the latest 20nm process will also make the performance of the T860 more significantly improved.
Mali-T830 and Mali-T820:
These two GPUs are the weapons for ARM to fight in the middle and low-end markets, followed by the Mali-T720 team. Since the number of 860 cores released by the family can be flexibly controlled, which can cover the middle to high-end markets, the 830 and 820 are naturally positioned lower.
The design philosophy of the 830 and 820 is not top performance, but to maximize performance when energy consumption is low or chip area is limited.
The 830 and 820 can only support Direct3D 9.3 at most. The other OpenGL ES3.1 and 10bit output capabilities are the same as those of the T860. The 820 and 830 can support up to four core architectures. The 820's performance ranges from 10FLOPS/1 texture units to 40FLOPS/4 texture units, while the 830's performance ranges from 20FLOPS/1 texture units to 80FLOPS/4 texture units.
ARM claims that the performance of the T820 and T830 is 55% higher than that of the previous generation T622GPU. If the proportion of chip area is included, the performance is also 50% higher.
ARM said that the first mobile device using the Mali 800 series will be launched in the second half of 2015 (perhaps Note 5?).
Via