BaseMark X test of new cross platform GPU battlefield
BaseMark X test of new cross platform GPU battlefield

Mobile phone performance test software is becoming more and more diversified, and recently many GPU special test software are moving towards Multi platform For example, the traditional mobile phone GPU test GLBenchmark and 3DMark, which are newly entering the mobile market, have multiple platform versions, and can even let mobile phones compete with computers. RightWare also launched the new BaseMark X, which supports multi platform testing of iOS, Android and Windows Phone.

BaseMark is also an old GPU testing tool. This upgrade brings a very high load testing environment, built on the Unity 4.0 engine, which is also widely used in high-end mobile games. With the addition of this engine, particle effects, advanced lighting effects and post-processing are also introduced into BaseMark X. Because of these effects, BaseMark X has very high requirements for mobile phone GPUs.

 

In addition to the professional test of mobile phone GPU performance, BaseMark X also provides an online database comparison system for test results. You can see the differences between different mobile phones through the online comparison platform.

 

testing environment

Test software: BaseMark X Android version, Google Play download (iOS and WP8 versions are not available for download yet)

Test equipment:

Galaxy Note II(Mali-400MP4)

One X+ (Geforce ULP)

Nexus 4 (Adreno 320)

Millet 2 (Adreno 320)

Xiaomi 2S (Adreno 320)

MX2 (Mali-400MP4)

Mate(GC4000)

X1St(SGX 544)

L35h(Adreno 320)

L36h (Adreno 320)

Butterfly (Adreno 320)

Find 5 (Adreno 320)

Optimus G Pro (Adreno 320)

Nexus 10 (Mali-T604)

 

The following are some screenshots of BaseMark X:

The main menu of application. Since the free version is used here, the three options of the menu are Start Test, Test Result and Exit ▼

 

Screenshot of test scenario ▼

 

test result

The screenshots of the test results are as follows. The On Screen mode uses the device's own resolution as the test environment, which shows the performance of the GPU relative to its own resolution. In this mode, we can see whether the GPU of the machine is "adequate" for a specific resolution. Off Screen mode is a unified test under 1080P. It measures the GPU hardware and optimization level, and is not affected by the resolution of the device itself. It is a comparison of the "absolute value" of graphics performance ▼

 

Although the picture of BaseMark X is not as gorgeous as 3DMark and GLBenchmark 2.7, the performance of BaseMark X on GPU is significantly higher than that of other test software due to the use of Unity engine and the addition of a large number of particles, light and shadow effects. The following is the performance comparison chart of On Screen mode( Yellow column represents 720P model Green represents 1080 and above models )▼

The following information can be obtained from the results of the On Screen test:

1. The combination of Adreno 320+720P screens is well completed. Although there are only 15-16 frames in the test, this combination can ensure good fluency in general large-scale games.

2. Other combinations are a bit horrible. Even if the Adreno 320 is equipped with a 1080P screen, the frame count is not so good for ultra high intensity tests like BaseMark X. Although the GPU of the Nexus 10 is very powerful, it is still unbearable in the test when encountering the ultra-high resolution screen.

3. The highest score undoubtedly enables Optimus G Pro to enable the frame number in the special "modified aspect ratio" mode, that is, Adreno 320+480P.

4. Note 2 The frame number increases significantly through overclocking and frequency locking.

 

Comparison score chart of Off Screen mode( Yellow column represents 720P model Green represents 1080 and above models )▼

The following information can be obtained from the Off Screen test results:

1. In terms of the absolute performance of the GPU, Adreno 320 is undoubtedly the best performance in BaseMark X, and different manufacturers have slightly different levels of optimization.

2. The Mali-T604 of Nexus 10 can reach the average level of Adreno 320 in the BaseMark X test, which requires such high shader performance.

 

In addition to the testing of some mainstream models, the author also added some unconventional test results, such as locking the CPU of the Galaxy Note II to 1.6GHz and the GPU to 533MHz, which is the performance of forcing the machine to lock at the highest frequency by default. In addition, the overclocking test is added, that is, the CPU is locked at 1.8GHz and the GPU is locked at 800MHz. Compared with the default situation, these two tests have improved to varying degrees.

 

Galaxy Note II (CPU frequency locking 1.6GHz, GPU frequency locking 533MHz) ▼

 

Galaxy Note II (CPU overclocking 1.8GHz, GPU overclocking 800MHz) ▼

 

In addition, a more "deformed" test was added. There is an Optimus G Pro in the mobile phone under test. LG mobile phones using Qualcomm chips will have a mode of mandatory 800 * 480 resolution (originally intended to enhance compatibility). We can use this mode to force the Optimus G Pro to use 480P for testing, In this way, we can clearly see the impact of the resolution on the test results. Judging from the actual number of frames, Optimus G Pro can finally run smoothly in the On Screen scene when forced to run at a low resolution. ▼

 

Learn more about new cool devices, stay tuned

Chart making:

 

Related links:

Galaxy S4 hands-on demonstration video

"Eight Core" Beast Samsung Galaxy S4 Hands on Evaluation

Snapdragon 600 weak explosive? LG Optimus G Pro Detailed Evaluation

But without losing Sony Xperia Z performance test

The iPhone also plays Zhanshen? Measured by iOS PSP simulator

 

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