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Analyze the practicability and prospect of iOS like UI
Follow the wind 2013-12-09 16:08

Since a series of Apple products came out and were widely loved by players, all major production line manufacturers want to target Apple products, so there have been many imitations. The IOS system experience is excellent, so the topic we will discuss this time is:“ The practicability and prospect of iOS like UI 。” Xiao Bian also uses three machines to compare: 1: Apple's new iPad, 2: Benyi's Miracle one, code named "Dolphin", 3: Arcvision's dual core hummingbird.

Before that, there was no need to introduce the configuration of the new iPad. Everyone must be familiar with it. The other two domestic models may not be known by many people. Before analyzing the UI, I will make a brief introduction:

The Miracle one of Benyi, code name "Dolphin": it is configured as a 9.7-inch IPS screen, with a resolution of 1024 * 768, and uses a Samsung Orion Exynos 4412 quad core processor, 1.4-1.6GHz. The GPU is Mali-400, 1GRAM, and uses 12000mAh polymer lithium battery.

Arcvision Hummingbird 2 dual core: 10 inch IPS screen, 1280 * 800 resolution, Raytheon micro RK3066 processor, 1.6GHz main frequency, Mail-400 GPU, 1GRAM, 7000mAh polymer lithium battery, built-in three-axis gyroscope.

From the above configuration, in addition to the slightly short screen resolution, the "Dolphin" of Benyi is greatly enhanced by the Orion 4412 quad core, while the Oscan Hummingbird 2 is the mainstream configuration of the current second-line manufacturers' tablet products, Ruixin Micro RK3066. Now, I will give you some explanations one by one, and welcome you to have an interactive discussion:

Appearance

Apple's IOS interface is well known. There is an AssistiveTouch function in the Settings - General - Auxiliary function. After it is turned on, there will be an additional operable virtual button on the screen: it can replace the physical button. As follows:

When not in use, the transparency of the button will be high and interference free operation will be achieved.

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Sliding down from the top of the screen will bring up many push messages.

The "Dolphin" interface of Benyi is similar to IOS, with similar virtual buttons. But this key: ① clicking it is equivalent to putting it back; ② double clicking it can jump out of the running program in the background to achieve the effect of double clicking the HOME key on Apple; ③ long pressing it can achieve the effect of returning to the main interface, that is, the HOME key. It is very practical.

When virtual keys are not used, the same transparency will be improved to prevent blocking operations.

Slide from top to bottom to call up the menu to switch modes, brightness, screen lock, etc.

The native Android system will be very simple, and the virtual buttons at the bottom will always exist, with functions such as return, home page, and out of program menu. It is equivalent to reducing the available screen area in a disguised way. So when many Android users test the screen resolution of their favorite computers with rabbit hardware, the rabbit test shows that the resolution of 1024 * 768 is only 1024 * 670, which is a normal phenomenon because there are fewer entities pressing keys on the tablet. Take Google's third and fourth son's mobile phones, with a 4.69 inch large screen and virtual buttons below, so the actual available evaluation is less than 4.69 inch.

 

Practical Operation

Long press the program icon and then move it to facilitate the program classification and interface program sorting, and the Benyi "Dolphin" can also be completed. At the same time, long press the icon, you can also easily uninstall the program. In Android's native interface, uninstall the program in the program manager. (The Android native system UI mentioned here is not customized)

In Apple, double click the HOME key to call up the background process program, while the native "Dolphin" imitating IOS UI can also see the background program after double clicking the virtual key, and can delete the designated program by long pressing the icon. So what's the difference? There will be an explanation soon.

The native "Dolphin" imitating IOS UI can double click the virtual button while running any program to switch between programs. The native Android can't switch between other programs directly under certain conditions, such as when watching videos with the native player. You must exit the viewing interface first.

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However, Android programs have a feature that the programs you run will still occupy a large amount of RAM space in the background, which is why with the improvement of the machine, RAM is being adjusted from 256M to 2G now. So although the IOS UI can be used to switch background programs, it can not be like Apple's IOS system. No matter how many programs you open, it will not have much impact. The editor also carried out many tests. Here are some screenshots of data. You can see the background program and memory RAM chart:

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IOS UI like This is easy "Dolphin" can normally keep full screen in all programs. Take ireader as an example, and there will be a row of virtual keys under Android's native UI. Some players will feel uncomfortable.

The things that have not been realized by imitating IOS UI:

When it comes to gestures, many players will think: webos system, the typical mobile phone is of course Veer and Pre3, and the tablet is HP touchpad, which once carried out $99 clearance; Another system that many people may not have played is the QNX system of Blackberry, which is also a typical full gesture operation, representing the first tablet computer Playbook of Blackberry;

On IOS, there are also many gestures, which are not yet realized by imitating IOS UI: switching between programs through gestures.

The HOME key functions through gestures.

After making so many comparisons, I believe you can see that the simulated iOS UI is actually very good in the actual operating experience. Of course, in Android, Android depends more on hardware, so the prerequisite for UI establishment is: strong hardware and good system optimization. This time, the UI of Benyi "Dolphin" is based on Android 4.1. Compared with the original Android 4.1, the operation is still slightly flawed. However, Benyi has done a good job in this regard, and some advantages of UI are still worth affirming.

Can the imitated iOS UI be called "copycat"? Xiao Bian thinks that nowadays people confuse the concept of imitation with that of copycat. This UI has also been developed and worked hard by many people. Because the various very practical operations above IOS can be used for reference by Android manufacturers today, I think that imitating IOS UI can be more in-depth. On the premise of experiencing the feeling of IOS operation, doing more carefully may be a big selling point. Whether it can be accepted or not depends on whether the UI you make can bring users a different good experience. As long as it is done well, no one will think that imitation is bad. I also hope to experience the iOS UI based on Android 4.2.

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Analyze the practicability and prospect of iOS like UI

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